And so I continue in my challenge to get enough warbands ready for 6 tables (that is 12 people) per session (and 6 sessions) at Gencon. So next up was an Ogre warband.
I had a few Ogres still, plus one on a single base that I had at one time used as a boomer sergeant in the Learn to Play army. Then as I dug through some stuff, I found that I also had a regiment of braves that I had never assembled. So all I needed was to order a warlock and add in a goblin (that I happened to have left over from my Goblin warband).
For the command I took the cheaper Ogre Sergeant. This is the Grokagamok model, which is actually only different because of his arm. I put him on a rock on the base to make him stand out a bit more.
Two braves for grunts - keep these near the warlock to have their bodyguard rule kick in
Also a red goblin rabble for another grunt.
Then a couple of Ogre Warriors to finish off my mandatory slots
Rapidly running out of points, I take a boomer in a support slot to give me some shooting
and finally an Ogre Warlock to throw a couple of fireballs each turn with his cackle ability.
I didn't want to fill up with goblins, but this does mean that this is definitely on the lower model count for a warband. However the fact that every model except for the goblin has at least three wounds, and most have 3 or 4 dice to attack - should put them at a decent advantage.
Because it is all fun and games . . .
I had a few Ogres still, plus one on a single base that I had at one time used as a boomer sergeant in the Learn to Play army. Then as I dug through some stuff, I found that I also had a regiment of braves that I had never assembled. So all I needed was to order a warlock and add in a goblin (that I happened to have left over from my Goblin warband).
For the command I took the cheaper Ogre Sergeant. This is the Grokagamok model, which is actually only different because of his arm. I put him on a rock on the base to make him stand out a bit more.
Two braves for grunts - keep these near the warlock to have their bodyguard rule kick in
Also a red goblin rabble for another grunt.
Then a couple of Ogre Warriors to finish off my mandatory slots
Rapidly running out of points, I take a boomer in a support slot to give me some shooting
and finally an Ogre Warlock to throw a couple of fireballs each turn with his cackle ability.
I didn't want to fill up with goblins, but this does mean that this is definitely on the lower model count for a warband. However the fact that every model except for the goblin has at least three wounds, and most have 3 or 4 dice to attack - should put them at a decent advantage.
Because it is all fun and games . . .
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